from nmigen.build import * __all__ = ["SPIFlashResources"] def SPIFlashResources(number, *, cs_n, clk, mosi, miso, wp_n=None, hold_n=None, attrs=None): resources = [] io_all = [] if attrs is not None: io_all.append(attrs) io_all.append(Subsignal("cs_n", Pins(cs_n, dir="o"))) io_all.append(Subsignal("clk", Pins(clk, dir="o"))) io_1x = list(io_all) io_1x.append(Subsignal("mosi", Pins(mosi, dir="o"))) io_1x.append(Subsignal("miso", Pins(miso, dir="i"))) if wp_n is not None and hold_n is not None: # Tristate these pins by default, and rely on a pullup on the board or within the flash. # An alternative would be to define them as outputs with reset value of 1, but that's # not currently possible in nMigen. io_1x.append(Subsignal("wp_n", Pins(wp_n, dir="oe"))) io_1x.append(Subsignal("hold_n", Pins(hold_n, dir="oe"))) resources.append(Resource("spiflash", number, *io_1x)) io_2x = list(io_all) io_2x.append(Subsignal("dq", Pins(" ".join([mosi, miso]), dir="io"))) resources.append(Resource("spiflash2x", number, *io_2x)) if wp_n is not None and hold_n is not None: io_4x = list(io_all) io_4x.append(Subsignal("dq", Pins(" ".join([mosi, miso, wp_n, hold_n]), dir="io"))) resources.append(Resource("spiflash4x", number, *io_4x)) return resources