# The background task `#[idle]` A function marked with the `idle` attribute can optionally appear in the module. This becomes the special *idle task* and must have signature `fn(idle::Context) -> !`. When present, the runtime will execute the `idle` task after `init`. Unlike `init`, `idle` will run *with interrupts enabled* and must never return, as the `-> !` function signature indicates. [The Rust type `!` means “never”][nevertype]. [nevertype]: https://doc.rust-lang.org/core/primitive.never.html Like in `init`, locally declared resources will have `'static` lifetimes that are safe to access. The example below shows that `idle` runs after `init`. ``` rust,noplayground {{#include ../../../../rtic/examples/idle.rs}} ``` ``` console $ cargo run --target thumbv7m-none-eabi --example idle ``` ``` console {{#include ../../../../rtic/ci/expected/idle.run}} ``` By default, the RTIC `idle` task does not try to optimize for any specific targets. A common useful optimization is to enable the [SLEEPONEXIT] and allow the MCU to enter sleep when reaching `idle`. >**Caution**: some hardware unless configured disables the debug unit during sleep mode. > >Consult your hardware specific documentation as this is outside the scope of RTIC. The following example shows how to enable sleep by setting the [`SLEEPONEXIT`][SLEEPONEXIT] and providing a custom `idle` task replacing the default [`nop()`][NOP] with [`wfi()`][WFI]. [SLEEPONEXIT]: https://developer.arm.com/docs/100737/0100/power-management/sleep-mode/sleep-on-exit-bit [WFI]: https://developer.arm.com/documentation/dui0662/b/The-Cortex-M0--Instruction-Set/Miscellaneous-instructions/WFI [NOP]: https://developer.arm.com/documentation/dui0662/b/The-Cortex-M0--Instruction-Set/Miscellaneous-instructions/NOP ``` rust,noplayground {{#include ../../../../rtic/examples/idle-wfi.rs}} ``` ``` console $ cargo run --target thumbv7m-none-eabi --example idle-wfi ``` ``` console {{#include ../../../../rtic/ci/expected/idle-wfi.run}} ``` > **Notice**: The `idle` task cannot be used together with *software* tasks running at priority zero. The reason is that `idle` is running as a non-returning Rust function at priority zero. Thus there would be no way for an executor at priority zero to give control to *software* tasks at the same priority.