diff options
Diffstat (limited to 'book/en/src/by-example/app_task.md')
| -rw-r--r-- | book/en/src/by-example/app_task.md | 15 |
1 files changed, 13 insertions, 2 deletions
diff --git a/book/en/src/by-example/app_task.md b/book/en/src/by-example/app_task.md index a5c8b17..9716004 100644 --- a/book/en/src/by-example/app_task.md +++ b/book/en/src/by-example/app_task.md @@ -1,7 +1,18 @@ # Defining tasks with `#[task]` -Tasks, defined with `#[task]`, are the main mechanism of getting work done in RTIC. Every task can be spawned, now or later, be sent messages (message passing) and be given priorities for preemptive multitasking. +Tasks, defined with `#[task]`, are the main mechanism of getting work done in RTIC. -There are two kinds of tasks, software tasks and hardware tasks, and the difference is that hardware tasks are bound to a specific interrupt vector in the MCU while software tasks are not. This means that if a hardware task is bound to the UART's RX interrupt the task will run every time a character is received. +Tasks can + +* Be spawned (now or in the future) +* Receive messages (message passing) +* Prioritized allowing preemptive multitasking +* Optionally bind to a hardware interrupt + +RTIC makes a distinction between “software tasks” and “hardware tasks”. +Hardware tasks are tasks that are bound to a specific interrupt vector in the MCU while software tasks are not. + +This means that if a hardware task is bound to an UART RX interrupt the task will run every +time this interrupt triggers, usually when a character is received. In the coming pages we will explore both tasks and the different options available. |
