aboutsummaryrefslogtreecommitdiff
path: root/book/en/src/internals/timer-queue.md
diff options
context:
space:
mode:
Diffstat (limited to 'book/en/src/internals/timer-queue.md')
-rw-r--r--book/en/src/internals/timer-queue.md12
1 files changed, 6 insertions, 6 deletions
diff --git a/book/en/src/internals/timer-queue.md b/book/en/src/internals/timer-queue.md
index fcd345c..06056e2 100644
--- a/book/en/src/internals/timer-queue.md
+++ b/book/en/src/internals/timer-queue.md
@@ -10,7 +10,7 @@ appropriate ready queue.
Let's see how this in implemented in code. Consider the following program:
-``` rust
+``` rust,noplayground
#[rtic::app(device = ..)]
mod app {
// ..
@@ -31,7 +31,7 @@ mod app {
Let's first look at the `schedule` API.
-``` rust
+``` rust,noplayground
mod foo {
pub struct Schedule<'a> {
priority: &'a Cell<u8>,
@@ -122,7 +122,7 @@ is up.
Let's see the associated code.
-``` rust
+``` rust,noplayground
mod app {
#[no_mangle]
fn SysTick() {
@@ -220,7 +220,7 @@ analysis.
To illustrate, consider the following example:
-``` rust
+``` rust,noplayground
#[rtic::app(device = ..)]
mod app {
#[task(priority = 3, spawn = [baz])]
@@ -269,7 +269,7 @@ an `INSTANTS` buffers used to store the time at which a task was scheduled to
run; this `Instant` is read in the task dispatcher and passed to the user code
as part of the task context.
-``` rust
+``` rust,noplayground
mod app {
// ..
@@ -311,7 +311,7 @@ buffer. The value to be written is stored in the `Spawn` struct and its either
the `start` time of the hardware task or the `scheduled` time of the software
task.
-``` rust
+``` rust,noplayground
mod foo {
// ..