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-<!-- Should probably be removed -->
-
-# Defining tasks with `#[task]`
-
-Tasks, defined with `#[task]`, are the main mechanism of getting work done in RTIC.
-
-Tasks can
-
-* Be spawned (now or in the future, also by themselves)
-* Receive messages (passing messages between tasks)
-* Be prioritized, allowing preemptive multitasking
-* Optionally bind to a hardware interrupt
-
-RTIC makes a distinction between “software tasks” and “hardware tasks”.
-
-*Hardware tasks* are tasks that are bound to a specific interrupt vector in the MCU while software tasks are not.
-
-This means that if a hardware task is bound to, lets say, a UART RX interrupt, the task will be run every
-time that interrupt triggers, usually when a character is received.
-
-*Software tasks* are explicitly spawned in a task, either immediately or using the Monotonic timer mechanism.
-
-In the coming pages we will explore both tasks and the different options available.